We'll glance back at frontend's history, touch on its current status, and then venture into the realm of predictions.
WebAssembly is an interesting technology that enables the execution of native code within a web environment. This opens up significant possibilities for developers creating native applications in terms of accessibility and portability. Let's take a closer look at the capabilities of the WebAssembly format based on a simple 3D graphics renderer. We'll explore the application building process and the method of communication between the native and JS layers.
In this talk, we'll explore the ins and outs of various licenses — from permissive ones like MIT to copyleft licenses like GNU GPL. I'll break down the essentials, highlighting what each license allows and denies. Sit back, relax, and let's embark on an informal journey to understand the world of open source licensing together Disclaimer: I am not a laywer, so information provided should not be considered legal advice.